{"name":"Purple Worm","cr":"15","types":"monstrosity","size":"Gargantuan","languages":"-","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"18 (natural armour)","hitpoints":"247 ([roll:15d20+90])","strength":"28","dexterity":"7","constitution":"22","intelligence":"1","wisdom":"8","charisma":"4","movement":"50","fly":"","hover":"","burrow":"50","swim":"","climb":"","senses":"blindsight 30 ft., tremorsense 60 ft., passive Perception 9","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[i][b]Tunneler. [\/b][\/i]The worm can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake.","actions":"[b][i]Multiattack. [\/i][\/b]The worm makes two attacks: one with its bite and one with its stinger.\r\n[br][b][i]Bite.[\/b] Melee Weapon Attack: [\/i]+9 to hit, reach 10 ft., one target. Hit: 22 ([roll:3d8+9]) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 19 Dexterity saving throw or be swallowed by the worm. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the worm, and it takes 21 ([roll:6d6]) acid damage at the start of each of the worm's turns.\r\nIf the worm takes 30 damage or more on a single turn from a creature inside it, the worm must succeed on a DC 21 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the worm. If the worm dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.\r\n[br][b][i]Tail Stinger.[\/b] Melee Weapon Attack: [\/i]+9 to hit, reach 10 ft., one creature. Hit: 19 ([roll:3d6+9]) piercing damage, and the target must make a DC 19 Constitution saving throw, taking 42 ([roll:12d6]) poison damage on a failed save, or half as much damage on a successful one.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21"}