{"name":"Tuuli, The Warhammer of Hurricanes ","type":"Weapon","attunement":"","needsattunement":"1","properties":"Magical, Heavy, Special","armortype":"None","ac":"","strengthrequirement":"15+","stealthdisadvantage":"1","weapontype":"Martial Melee","damage":"(roll: 3d8)","secondarydamage":"","damagetype":"Bludgeoning","range":"","description":"[h1]Apparnce[\/h1]\r\nThe Warhammer is made from a strangely light metal and a wind like howl emits from it.\r\n[h1]Effects[\/h1]\r\nThe wielder has +5ft of movement. If the user uses an attack with knockback they are pushed an extra five feet back, If the user is hit with an attack with knockback they are pushed an additional 10ft back\r\nIt contains five charges. Gain [roll: 1d4-1] charges at Sunrise if the Warhammer is facing west.\r\n [h2]Charge Uses[\/h2]\r\n\r\n1. One charge can be used to increase the user's movement  by 10ft for an hour or one round of combat\r\n\r\n2. Two charges can be used to give you and two allies a movement increase of 10ft\r\n\r\n3. Two charges can be used to create a  strong blowing wind giving anyone moving in the same direction +5ft of movement and anyone moving against it  -5ft. The user names a direction the wind blows from (North, East, South, West, Etc).\r\n\r\n4. One charge can be used to cast slowfall\r\n\r\n5. One charge can be used to change the strength of anywind magical or nonmagical\r\n\r\n6. Two Charges can be used to cast fly","rarity":"Legendary","cost":"","weight":"5bls","source":"","image":"","tabledata":"","tags":"Novae Terrae, Warhammer, Homebrew, Wind, Flight, Storm","templateId":"18","blockId":"226229","isShared":"1"}