{"name":"Lissok\u2019s Dizzy Spell","level":"3-level","school":"Illusion","classes":"Bard, Sorcerer, Warlock, Wizard","castingtime":"1 action","range":"30 ft.","duration":"1 minute","components":"Verbal, Somatic, Material","materials":"A mallet or small, heavy weight","concentration":"1","description":"Make a spell attack against a creature you can see within range. On a success, the creature takes 1d10 force damage and becomes disoriented. On its turn, the target creature uses all its Movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. At the end of its movement, it must make a Dexterity saving throw against your spell save DC or fall prone. [br] At the end of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.","higherlevels":"When you cast this spell using a spell slot of 4th level or higher, you may target an additional creature for each slot above 4th.","source":"","tabledata":"","tags":"","templateId":"19","blockId":"237481","isShared":"1"}