{"name":"Return","level":"3-level","school":"Abjuration","classes":"Sorcerer, Wizard","castingtime":" 1 Reaction, which you take after you see a creature move","range":"45 ft","duration":"Instantaneous","components":"V, S ","materials":"","description":"Using your reaction, you can cause a creature to return to the\r\nspace it just vacated with its current movement. If you can\r\nsee a creature within range and are able to see its original\r\nlocation (though it need not be in range), the target must\r\nmake a Charisma saving throw or be teleported back to its\r\npoint of origin where it began its current turn. The target\r\ndoes not regain its movement speed. A creature can choose\r\nto fail the saving throw if it wishes.","higherlevels":"","source":"Grimlore's Grimoire","tabledata":"","tags":"Spell,Sorcerer,Wizard,3rd Level","templateId":"19","blockId":"242213","isShared":"on"}