{"name":"Jackdaw's Nevermove","level":"4-level","school":"Necromancy","classes":"Sorcerer, Warlock, Wizard","castingtime":"1 Action ","range":"Self","duration":"Instantaneous","components":" V, S, M ","materials":"three black feathers","description":"A clawed bird foot flies from your hand in a line 30 feet long, and\r\n5 feet wide. Each creature the claw hits takes 1d6 necrotic\r\ndamage, plus 1d6 slashing damage.\r\n\r\nOnce the claw reaches the end of the line, it returns, stopping\r\nat the first creature in comes into contact with. That creature\r\nmust succeed on a Constitution saving throw or take 3d10\r\nnecrotic damage and be restrained until the end of your next\r\nturn. A successful saving throw halves the damage, and the\r\ntarget creature is not restrained.\r\n","higherlevels":"When you cast this spell using a 5th-level\r\nspell slot or higher, the initial and final necrotic damage of the\r\nspell increases by 1d6 and 1d10 respectively for each spell slot\r\nlevel expended above 4th.","source":"The Archive of Esoteric Secrets","tabledata":"","tags":"Spell,Sorcerer,Warlock,Wizard,4th Level","templateId":"19","blockId":"243961","isShared":"on"}