{"name":"Bright stick","type":"Adventuring Gear","attunement":"","properties":"Particles inside the Farenne sap emit light when compressed. By distilling the sap, the mixture is more sensitive and longer lasting. If it is not carried in a padded, lightproof pouch, it may become activated anytime a character runs, jumps, or falls. Each day that the bright stick is activate, the player rolls a % die. On a roll 26-100 it functions like normal, 6-25 it dims to half power, 1-5 it lights up and fizzles out for good.","armortype":"None","ac":"","strengthrequirement":"","weapontype":"None","damage":"","secondarydamage":"","damagetype":"None","range":"","description":"A light source created by alchemists, bright sticks are made by infusing a hollow piece of glass or crystal with concentrated Farenne sap. When shaken violently for 5-10 seconds, it will emit enough ambient light to raise the light level by one category in a 30' circle (ie. from darkness to low light, or low light to well lit) for one hour. If a Bright stick is dropped or struck by a hard surface or item it has a 50% chance to break and become unusable. While bright sticks are naturally available in green or blue, other colors are available for a 25% increase in price.","rarity":"Uncommon","cost":"40sp (blue\/green) 60sp(other colors)","weight":"1lb","source":"World of Torhn","image":"","tabledata":"","tags":"light source, bio-chem, alchemy","templateId":"18","blockId":"262051","isShared":"on"}