{"name":"Goblin Fanatic","cr":"1\/2","types":"Humanoid (Goblin)","size":"Small","languages":"Goblin, Common","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"15 (leather, shield)","hitpoints":"7+8 temporary HP","strength":"8","dexterity":"14","constitution":"10","intelligence":"8","wisdom":"10","charisma":"8","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60 ft., passive Perception 10","skills":"Stealth +6","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Nimble Escape.[\/b] The goblin can take the Disengage or Hide action as a bonus action on each of its turns.[br]\r\n[br]\r\nDevotion. The fanatic has advantage on saving throws against being charmed or frightened.[br]","actions":"[b]Scimitar.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.\r\n[br]\r\n[br]\r\n[b]Shortbow.[\/b] Ranged Weapon Attack: +4 to hit, range 80\/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"on","templateId":"21","blockId":"313066"}