{"name":"Disintegrate","level":"6-level","school":"Transmutation","classes":"Sorcerer, Wizard","castingtime":"1 action","range":"60 feet","duration":"Instantaneous","components":"V, S, M (a lodestone and a pinch of dust)","materials":"","description":"A thin green ray springs from your pointing finger to a\u00a0target that you can see within range. The target can be a\u00a0creature, an object, or a creation of magical force, such\u00a0as the wall created by wall of force.\u00a0A creature targeted by this spell must make a\u00a0Dexterity saving throw. On a failed save, the target takes\u00a010d6 + 40 force damage. If this damage reduces the\u00a0target to 0 hit points, it is disintegrated.\u00a0A disintegrated creature and everything it is wearing\u00a0and carrying, except magic items, are reduced to a pile\u00a0of fine gray dust. The creature can be restored to life\u00a0only by means of a true resurrection or a wish spell.\u00a0This spell automatically disintegrates a Large or\u00a0smaller nonmagical object or a creation of magical\u00a0force. If the target is a Huge or larger object or creation\u00a0of force, this spell disintegrates a 10-foot-cube portion of\u00a0it. A magic item is unaffected by this spell.","higherlevels":"At Higher Levels. When you cast this spell using a\u00a0spell slot of 7th level or higher, the damage increases by\u00a03d6 for each slot level above 6th.","source":"PHB","tabledata":"","tags":"Spell","templateId":"19","blockId":"342339","isShared":"on"}