{"name":"Mbawa Mwitu","class":"Fighter, Pro Air-Lacer","level":"3","background":"[blocklink:42962]","race":"[blocklink:34518], [blocklink:34520]","alignment":"Neutral Good","ac":"15","initiative":"","speed":"35 ft.","hitpoints":"25","hitdice":"10","hitdicenumber":"3","strength":"17","dexterity":"18","constitution":"15","intelligence":"12","wisdom":"10","charisma":"9","passivewisdom":"12","proficiencybonus":"2","str_save":"5","dex_save":"4","con_save":"4","int_save":"1","wis_save":"0","cha_save":"-1","acrobatics":"6","animalhandling":"0","arcana":"1","athletics":"5","deception":"-1","history":"1","insight":"0","intimidation":"-1","investigation":"1","medicine":"0","nature":"1","perception":"2","performance":"-1","persuasion":"-1","religion":"1","sleightofhands":"4","stealth":"4","survival":"2","proficiences":"[b]Armor:[\/b] All Armors, Shields\r\n[b]Weapons:[\/b] Simple, Martial\r\n[b]Tools:[\/b] \r\n[b]Languages:[\/b] Common and Vaayu.\r\n\r\n[b]Fighting Style:[\/b] Defense\r\n\r\n[b]Ki Save DC: [\/b]14\r\n[b]Ki Dice:[\/b] 4","features":"[h1]Faltam[\/h1]\r\n\r\n[h3]Elemental Warrior[\/h3]\r\n[b]Elemental Assault:[\/b] When you hit a creature with an elemental attack, you can expend one Ki Die to attempt to drive the target back. You add the Ki Die to the attack's damage roll, and if the target is Large or smaller, it must make a Strength saving throw. On a failed save, you push the target up to 15 feet away from you.\r\n\r\n[b]Feinting Shot:[\/b] You can expend on Ki Die and use a bonus action on your turn to feint, choosing one creature within 5 feet of you as your target. You have advantage on your next attack roll against that creature. If that attack hits, add the Ki Die to the attack's damage roll.\r\n\r\n[b]Lunging Shot:[\/b] When you make an elemental strike on your turn, you can expend one Ki Die to increase the short range of that elemental strike by 10 feet, and the long range by 30 feet. If you hit, you add the Ki Die to the attack's damage roll.","attackstable":"","attacks":"-Glaive: to hit[roll:1d20], damage[roll:1d10+2] slashing;\r\n\r\n-Heavy & Reach &Two-handed;\r\n\r\n-War Pick: to hit[roll:1d20], damage[roll:1d8+2] piercing;\r\n\r\n-Poisonous Spiked Knuckles: to hit[roll:1d20], damage[roll:2+3d4] on failed DC 10 CON Saving Throw, Half on Successful Saving Throw, piercing, properties [poisonous, light (double attack).]","spellcasting":"[b][h3]Basic Air Lacing[\/h3] \r\nInitiation Time:[\/b] 1 action \r\n[b]Range:[\/b] 30 feet \r\n[b]Duration:[\/b] Instantaneous\r\nAnyone who is an airlacer can initiate the following effects as an action within a 5-foot cube. You create a harmless sensory effect using air, such as causing leaves to rustle or wind to slam shutters. Until the end of your next turn, ranged weapon attacks against you are made with disadvantage. You create a small blast of air which moves one unattended object within 30 feet that weighs no more than 5 pounds up to 10 feet in any direction. Your movement speed increases by 20 feet.\r\n\r\n[h3]Elemental Strike[\/h3]\r\nAt 3rd level, you can blast an opponent with an elemental strike. You can use your elemental strike when you make an attack. Your elemental strike has the following properties:\r\n[ul][li]You roll a d6 for the damage of your elemental strike. Your elemental strike deals bludgeoning damage.[\/li]\r\n[li]Your elemental strike is a ranged weapon with a normal range of 20 feet, or a long range of 60 feet. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the strike's long range.[\/li]\r\n[li]Despite being a ranged weapon, you do not have disadvantage on attack rolls with your elemental strike when a hostile creature is within 5 feet of you, nor when attacking a creature that is prone within 20 feet of you.[\/li]\r\n[li]You can use Strength instead of Dexterity for the attack and damage rolls of your elemental strike.[\/li]\r\n[li]When you reduce a creature to 0 hit points, you can choose to avoid killing them with your elemental strike, leaving them unconscious.[\/li]\r\n[li]When you take the Attack action with a weapon with which you have proficiency on your turn (including your elemental strike), you can make one elemental strike as a bonus action.[\/li][\/ul]","traits":"","ideal":"","bond":"","flaw":"","spellbook_0":"","spellbook_1":"","spellbook_2":"","spellbook_3":"","spellbook_4":"","spellbook_5":"","spellbook_6":"","spellbook_7":"","spellbook_8":"","spellbook_9":"","armsandequipment":"[blocklink:38890]","feats":"","cp":"","sp":"","ep":"","gp":"10","pp":"","equipment":"<b>Money:<\/b> 10 GP\r\n<span class=\"line-spacer\">\u00a0<\/span>\r\nLeather Armor\r\nLongbow with quiver and 20 arrows\r\nPygmy Puma Skin (Good)\r\nGlaive\r\nWarpick\r\n2 x Hand-axe\r\nBackpack\r\nBedroll\r\nMess Kit\r\nTinderbox\r\n10 torches\r\n10 days of rations\r\nWaterskin\r\n50 ft of hempen rope\r\nPouch","inspiration":"","class_resources":"","hitpoints_current":"25","hitpoints_temp":"","hitpoints_temp_current":"","conditions":"","xp":"2063","xp_to_next_level":"900","hit_dice_used":"0","spellslot_1":"","spellslot_2":"","spellslot_3":"","spellslot_4":"","spellslot_5":"","spellslot_6":"","spellslot_7":"","spellslot_8":"","spellslot_9":"","tags":"","templateId":"26","blockId":"34284","isShared":"1"}