{"name":"Spartan","cr":"1","types":"humanoid ","size":"Medium","languages":"Greek","alignment":"Any","description":"From the moment a Spartan is born, he is destined to be a soldier. His entire life is spent training and fighting until he becomes the ultimate man. ","suggestedenvironment":"","ac":"18 (shield)","hitpoints":"29 (6d8+5) [roll:6d8 + 5]","strength":"16","dexterity":"15","constitution":"14","intelligence":"10","wisdom":"11","charisma":"10","movement":"35","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"passive Perception 10","skills":"Athletics +6","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"intimidation","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Phalanx.[\/b] Once per turn, the soldier can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the soldier that isn\u2019t incapacitated.\r\n\r\n[b]Indomitable. [\/b]The spartan is unable to get intimidated","actions":"[b]Phalanx Multiattack. [\/b]The Spartan can make up to 2 attacks with his spear if he is in Phalanx.\r\n\r\n[b]Spear. [\/b]Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d8 + 2) piercing damage, or 7 (1d12 + 3) piercing damage if fighting in Phalanx.\r\n\r\n[b]Schield Bash.[\/b] Melee Weapon Attack: +4 to hit, range 5 ft., one target. Hit: 6 (1d6 + 2) piercing damage.\r\n\r\n[b]Sweeping Strike. [\/b]If the Spartan is not in phalanx he can use sweeping strike. He swings his spear in a large arc hitting all creatures in a 10 ft radius. The guard makes an strength roll on all enemies within 10 ft, knocking all enemies prone if hit. ","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Military,CR1,Arny,Soldier, Spartan","isShared":"on","templateId":"21","blockId":"345748"}