{"name":"Destructive Wave","level":"5-level","school":"Necromancy","classes":"Paladin","castingtime":"1 action","range":"Self (30-foot radius)","duration":"Instantaneous","components":"V","materials":"","description":"You strike the ground, creating a burst of divine energy that ripples outward from you. Each creature you choose within 30 feet of you must succeed on a Constitution saving throw or take 5d6 thunder damage, as well as 5d6 radiant or necrotic damage (your choice), and be knocked prone. A creature that succeeds on its saving throw takes half as much damage and isn\u2019t knocked prone. ","higherlevels":"","source":"Player's Handbook","tabledata":"","tags":"5th level, necromancy, paladin, damage, AoE, sphere, debuff, prone, force, verbal","isShared":"on","templateId":"19","blockId":"375372","world":"507b9ab4-a370-4da9-a6e7-74d148f06558","folder":"null"}