{"name":"Ashari","overview":"Away from the complex political struggles of the massive\r\ncities of Exandria, you\u2019ve instead been raised to revere and\r\nuphold the protection of the natural world, while policing,\r\nbending, and guiding the elemental powers that either\r\nfoster life or destroy it. Living among smaller bands of\r\ntribal societies means you have stronger ties to your neighbors\r\nthan most, and the protection of this way of life is of\r\ncardinal importance. Each Ashari is tethered to one of the\r\nfour elemental tribes and their villages. You must select\r\none: The Pyrah (Fire), the Vesrah (Water), the Terrah\r\n(Earth), or the Zephrah Ashari (Wind).\r\nYour upbringing may have prepared you to be a fierce\r\nwarrior, trained in combat to defend your culture and\r\ncharge as protectors of the rifts. It\u2019s possible your meditation\r\non the balance of the elements has brought you peace\r\nof mind with strength of body as a monk of the Ashari.\r\nPerhaps you found strength in bending the elements\r\nyourself, joining the ranks of the powerful Ashari druids.\r\nRegardless, your loyalties ultimately lie with the continued\r\nsafety of your tribe, and you\u2019ve set out to gather allies\r\nto your cause and learn more about the world around you.","skillproficiences":"Nature, plus your choice of one between Arcana or Survival.","toolproficiences":"Herbalism Kit","lifestyle":"","languages":"One of your choice.","equipment":"A staff, hunting gear (a shortbow with 20\r\narrows, or a hunting trap), a set of traveler\u2019s clothes, a\r\nbelt pouch containing 10 gp.","features":"[b]Feature: Elemental Harmony[\/b]\r\n\r\n\r\nYour upbringing surrounded by such strong, wild elemental\r\nmagics has attuned your senses to the very nature of\r\ntheir chaotic forces, enabling you to subtly bend them to\r\nyour will in small amounts. You learn the Prestidigitation\r\nCantrip, but can only produce the extremely minor\r\neffects below that involve the element of your chosen\r\nAshari tribe:\r\n\r\n\u2022 You create an instantaneous puff of wind strong\r\nenough to blow papers off a desk, or mess up someone\u2019s\r\nhair (Zephrah).\r\n\u2022 You instantaneously create and control a burst of flame\r\nsmall enough to light or snuff out a candle, a torch, or a\r\nsmall campfire. (Pyrah).\r\n\u2022 You instantaneously create a small rock within your\r\nhand, no larger than a gold coin, that turns to dust\r\nafter a minute (Terrah).\r\n\u2022 You instantaneously create enough hot or cold water to\r\nfill a small glass (Vesrah).","suggestedcharacteristics":"Use the tables for the Outlander background in the Player\u2019s\r\nHandbook as the basis for your traits and motivations,\r\nmodifying the entries when appropriate to match your ties\r\nto your Ashari upbringing. Your bond is likely associated\r\nwith those you respect whom your grew up around. Your\r\nideal probably involves your wanting to understand your\r\nplace in the world, not just the tribe, and whether you feel\r\nyour destiny reaches beyond just watching the rift.","traits":"","ideal":"","bond":"","flaw":"","tabledata":"","tags":"","templateId":"24","blockId":"404974","isShared":"on"}