{"name":"Trident of Warning","type":"Weapon","attunement":"Divination","needsattunement":"1","properties":"Two-Handed, Magic","armortype":"None","ac":"","strengthrequirement":"","weapontype":"Martial Melee","damage":"1d8","secondarydamage":"+2 if against a Tiny creature","damagetype":"Piercing","range":"","description":"[p]A well-worn trident, with a wooden hilt and three pitted, scratched tines. A simple eye is etched into the base of the fork. It seems to shift subtly in your hand when bodies of water are nearby.[\/p]\r\n[p]This weapon enables its wielder to determine the location, depth, kind, and number of \u201caquatic predators\u201d within 360 feet. It must be grasped and pointed in order for the character using it to gain such information, and it requires one action to scan a hemisphere with a radius of 360 feet.  Yeah, the magical glyphs that give the trident its power are tuned to \u201caquatic predators\u201d, which even a novice enchanter would note is a weirdly loose parameter for a magical effect.\r\nIt is not weighted for throwing. Don\u2019t try to throw it.\r\n[\/p]","rarity":"Common","cost":"","weight":"","source":"","image":"227167","tabledata":"","tags":"","isShared":"1","templateId":"18","blockId":"41297"}