{"name":"Diesel Drider","cr":"8\t(3,900 XP)","types":"Monstrosity construct","size":"Large","languages":"Elvish, Undercommon, Commen","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"19 (natural armor)","hitpoints":"130 [roll:13d12+52]","strength":"18","dexterity":"16","constitution":"20","intelligence":"10","wisdom":"14","charisma":"6","movement":"35","fly":"","hover":"","burrow":"","swim":"","climb":"35","senses":"darkvision 120 ft., passive Perception 15","skills":"Perception +5, Stealth +6","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"The drider\u2019s innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components:","atwill":"[i]dancing lights[\/i]","onceperday":"[i]darkness[\/i], [i]faerie fire[\/i]","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Morbid Construction.[\/i][\/b] The diesel drider has advantage on saving throws against being Charmed or intimidated, and magic can\u2019t put the diesel drider to sleep. however, it has disadvantage on Charisma checks.\r\n[br]\r\n[br]\r\n[b][i]Spider Climb.[\/i][\/b] The diesel drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.\r\n[br]\r\n[br]\r\n[b][i]Web Walker.[\/i][\/b] The  diesel drider ignores movement restrictions caused by webbing.","actions":"[b][i]Multiattack.[\/i][\/b] The diesel drider makes three attacks, one with its chainsword, one with its longbow, and one with its grappling hook.\r\n[br]\r\n[br]\r\n[b]Grappling Hook.[\/b] Ranged Weapon Attack: +6 to hit, range 75\/150 ft., one target. Hit: 2 [roll:1d8+3] piercing damage and the target is grappled for the next 2 rounds. the target must make a str check each round, on a fail they will be dragged toward the diesel drider by 30 ft and half on a success.\r\n[br]\r\n[br]\r\n[b][i][blocklink:471287].[\/i][\/b] [i]Melee Weapon Attack:[\/i] +6 to hit, reach 5 ft., one target. [i]Hit:[\/i] 15  [roll:1d8+3] slashing damage.\r\n[br]\r\n[br]\r\n[b][i]Arm Cannon.[\/i][\/b] [i]Ranged Weapon Attack:[\/i] +6 to hit, range 100\/150 ft., one target. [i]Hit:[\/i]  15  [roll:1d8+3] piercing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"on","templateId":"21","blockId":"477688","world":"e9b43e33-c3aa-41d2-93b5-8155ba14e28c","folder":"11833"}