{"name":"Crawling Gauntlet","cr":"1","types":"Construct (Undead)","size":"Tiny","languages":"-","alignment":"Lawful Evil","description":"","suggestedenvironment":"Quartztoil Tower","ac":"15 (natural armor)","hitpoints":"21 (6d4+6)","strength":"14","dexterity":"13","constitution":"12","intelligence":"5","wisdom":"19","charisma":"4","movement":"20","fly":"","hover":"","burrow":"","swim":"","climb":"20","senses":"Blindsight 30 ft. (blind beyond this radius), Passive Perception 11","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"Poison, Psychic","conditionimmunities":"Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Immutable Form.[\/b] The crawling gauntlet is immune to any spell or effect that would alter its form.[br]\r\n[b]Magic Resistance.[\/b] The crawling gauntlet has advantage on saving throws against spells and other magical effects.[br]\r\n[b]Magic Weapons.[\/b] The crawling gauntlet's weapon attacks are magical.[br]\r\n[b]Turn Immunity.[\/b] The crawling gauntlet cannot be turned.","actions":"[b]Gauntlet.[\/b] [i]Melee Weapon Attack:[\/i] +5 to hit, reach 5 ft., one target. [i]Hit:[\/i] 9 (2d6 + 2) bludgeoning damage and the target is grappled (escape DC 14) until the grapple ends. The crawling gauntlet can only grapple one target.\r\n[br]\r\n[b]Crush.[\/b] The crawling gauntlet crushes the creature it is grappling. The creature must make a DC 11 Constitution saving through, taking 13 (2d8 + 4) bludgeoning damage on a failed save, or half as much on a successful one.\r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"construct,quartztoil","isShared":"1","templateId":"21","blockId":"55939"}