{"name":"Undead Abomination","race":"Undead","profession":"","challenge_rating":"","size":"Medium","languages":"Understands the languages you speak","alignment":"Any","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"12 + PB","hit_points":"10 + five times your level in gravewalker","strength":"16","dexterity":"10","constitution":"16","intelligence":"2","wisdom":"10","charisma":"12","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Darkvision 60ft. passive perception 10.","skills":"","saving_throws":"Con(+3 +PB), Cha(+1 +PB)","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Poison","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Undead Fortitude: [\/b]If damage reduces the undead abomination to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead abomination drops to 1 hit point instead.","actions":"[b]Rake.[\/b] Melee Weapon Attack: +3 + PB to hit, reach 5ft. one target. Hit: 1d6 bludgeoning + PB necrotic damage.","reactions":"[b]Meat shield[\/b][b]. [\/b]When a friendly creature within 5 feet of the abomination is hit, the abomination can choose to take the hit instead of the intended target. The attack automatically hits the undead abomination.","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","tags":"","isShared":"on","templateId":"3087","blockId":"574776","world":"cad53704-8cc7-453a-a64f-01d55a1baedf","folder":"3302"}