{"name":"Zeeath","overview":"he are a racist you know the usual","skillproficiences":"Acrobatics, Deception,Insight, Perception,Persuasion,Sleight of Hand,Stealth","toolproficiences":"Disguise Kit, Forgery Kit, Thieves' Tools","lifestyle":"racist ","languages":"Common, Elvish, Thieves\u2019 Cant","equipment":"Arrow ,Backpack,Bedroll,Dagger,Leather,Mess kit,RapiermRations,rope hempen(50feet),shortbow,Thieves'Tools,tinderbox,Torch,Waterskin\u00a0","features":"[b]Sneak Attack:[\/b][u]Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don\u2019t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn\u2019t incapacitated, and you don\u2019t have disadvantage on the attack roll.[\/u]\r\n\r\n[b]Thieves\u2019 Cant:[\/b][u]You have learned thieves\u2019 cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. It takes four times longer to convey such a message than it does to speak the same idea plainly.[\/u]\r\n\r\n[b]Cunning Action:[\/b][u]You can take a bonus action on each of your turns to take the Dash, Disengage, or Hide action.[\/u]\r\n\r\n[b]FANCY FOOTWORK[\/b][u]:When you choose this archetype at 3rd level, you learn how to land a strike and then slip away without reprisal. During your turn, if you make a melee attack against a creature, that creature can't make opportunity attacks against you for the rest of your turn. [\/u]\r\n\r\n\r\n[b]RAKISH AUDACITY:[\/b][u]Starting at 3rd level, your confidence propels you into battle. You can give yourself a bonus to your initiative rolls equal to your Charisma modifier \r\nYou also gain an additional way to use your Sneak Attack; you don't need advantage on the attack roll to use your Sneak Attack against a creature if you are within 5 feet of it, no other creatures are w ithin 5 feet of you, and you don't have disadvantage on the attack roll. All the other rules for Sneak Attack still apply to you [\/u]\r\n\r\n[b]Darkvision:\u00a0[\/b][u]You can see in darkness (shades of gray) up to 60 ft)[\/u]\r\n[b]Keen Senses[\/b][u]: You have proficiency in the Perception skill.[\/u]\r\n[b]Fey Ancestry:\u00a0[\/b][u]You have advantage on saves against being charmed, and magic can\u2019t put you to sleep.[\/u]\r\n[b]Trance:\u00a0[\/b][u]You don't need to sleep, but meditate semiconsciously for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.[\/u]\r\n[b]Fey Step:\u00a0[\/b][u]Once per short rest, you can cast the misty step spell.[\/u]\r\n\r\n\r\n\r\n\r\n","suggestedcharacteristics":"be obruhhhma","traits":"","ideal":"","bond":"","flaw":"none i m perfect\u00a0","tabledata":"","tags":"perfect ","templateId":"24","blockId":"590603","world":"e7876f54-939f-40a7-a2c6-d0726da9350f","isShared":"on"}