{"name":"Volwer Scout (Wolf)","cr":"1","types":"Humanoid (Volwer), Beast","size":"Medium","languages":"Common, Volwer (preferred)","alignment":"Neutral","description":"The Frontier Territories are prowled by these fearsome predators. Steer clear of their lands if you wish for safe passage.","suggestedenvironment":"Arctic, alpine and evergreen environments are their main habitats.","ac":"14","hitpoints":"[roll:3d6+4]","strength":"14","dexterity":"16","constitution":"14","intelligence":"12","wisdom":"12","charisma":"10","movement":"40","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Darkvision 60 ft. passive Perception 15","skills":"Athletics +5, Stealth +6, Perception +6","savingthrows":"","damagevulnerabilities":"","damageresistances":"Cold","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[i][b]Keen Hearing and Smell.[\/b][\/i] The volwer has advantage on Wisdom (Perception) checks that rely on hearing or smell. [br]\r\n[i][b]Martial Advantage.[\/b][\/i] Once per turn, the volwer can deal an extra 3 (1d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the volwer that isn't incapacitated. [br]\r\n[i][b]Pack Tactics.[\/b][\/i] The volwer has advantage on an attack roll against a creature if at least one of the volwer's allies is within 5 feet of the creature and the ally isn't incapacitated. [br]\r\n[i][b]Snow Camouflage.[\/b][\/i] The volwer has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.\r\n\r\n","actions":"The volwer makes two shortsword attacks. [br]\r\n[b][i]Shortsword.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +6 to hit, reach 5 ft. one target. [br]\r\n[i]Hit:[\/i] 6 (1d6+3) slashing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"81931"}