Dustriders
RDB APD-87 'Rezak'
Firearm
Uncommon
Mastery Archetype: Assault Rifle
Mods
Accessories
Foregrip
Gas Piston
Magazine
Sight
Stock
Magazine Size: 20 (each D8 counts as one shot)
Fire Modes: 6d8 (Extended Burst) 4d8 (Burst), 2d8 (Controlled Burst), 1d8 (Single Shot) Piercing Damage
Cartridge: Intermediate
Special Maneuvers
Aimed Shot - Fire one AP II shot as an attack with a +8 bonus to hit as an attack before moving on your turn.
Controlled Burst - Fire a 2-round AP I burst with a bonus to hit equal to your Proficiency Bonus, as an attack.
Special Maneuvers
Extended Burst - Fire a 6-round burst with a -6 penalty to hit as an attack. Once you have successfully made an attack using this maneuver, you may use it again after finishing a short or long rest.
Precision Tap Fire - As an Attack action, make a number of single shot AP II attacks against targets of your choosing, making a number of attacks up to or equal to the ability modifier used for the attack plus your Proficiency Bonus. You may choose to attack separate targets or concentrate all of your attacks on a single target. With each attack roll, you have a bonus to hit equal to your Proficiency Bonus. Once you have used this maneuver, you may not use it again until you finish a Short or Long rest.
Special Properties
Armor Piercing on Aimed Shot and Controlled Burst
Stealthy - Firing this weapon does not alert enemies that are outside of initiative or when you attack while hidden. After attacking, roll a Stealth check versus the target's Passive Perception.
Special Properties
Integrally Suppressed - Attacks with advantage deal your Proficiency Bonus in extra damage.
Marksman Conversion Kit - On completion of a Short or Long Rest, you may change the Rezak to a Marksman configuration, extending the effective range by half, adding a +5 bonus to hit, and increasing the AP rating to AP IV, at the cost of the extended burst fire mode. Changing it back requires the same time duration. The improved muzzle velocity adds your Proficiency Bonus to the damage rolls.
Loading: Uses a Bonus Action to speed load (involves dropping the magazine and its stored ammunition to pick up later), otherwise requires an Action to reload.
Jamming: On a critical failure, roll a 1D12, if it is 3 or less, the weapon is jammed and requires a bonus action (D&D5e) or an action point (PF2E) to clear the jam
Handling: 2-handed
Developed late into the Cold War between the Shedari Alliance and the Verdoyant Coalition, the 'Rezak' is an automatic rifle that comes with an integrated suppressor. It uses a specialized subsonic ammunition and can be converted to a marksman variant. Its hard-tipped ammunition also allows it to pierce armor within its somewhat limited effective range. It is an uncommon weapon but was employed by the Belgorost special forces. It boasts an unusually high rate of fire but should generally be fired in rather short bursts due to its small magazine and to reduce wear and tear.
| Type |
Damage |
Damage |
Range |
| Martial Ranged |
6d8 (Extended Burst) 4d8 (Burst), 2d8 (Controlled Burst), 1d8 (Single Shot) |
Piercing |
90/180 |
Weight: 6lbs