Dustriders
Arma di Isotta BR-X-20 Battle Rifle
Weapon
Very Rare
Mastery Archetype: Battle Rifle
Mods
Accessories
Barrel
Foregrip
Gas Piston
Magazine
Sight
Stock
Underslung Attachment
Magazine Size: 20 (each D12 counts as one shot)
Fire Modes: 5d12 (Burst), 2d12 (Controlled Burst), 1d12 (Single Shot) Piercing Damage
Cartridge: Rifle
Maneuvers
Aimed Shot - Fire one AP IV shot as an attack with a +8 bonus to hit as an attack before moving on your turn.
Controlled Burst - Fire a 2-round AP III burst with a +6 bonus to hit as an attack.
Special Maneuvers
Follow-Through - Spend time lining up a shot to pierce multiple targets. On a successful attack against a primary target, one extra target in the line of fire within the weapon's effective range takes half the rolled damage. You can perform this maneuver once per turn, up to a number of times equal to your Proficiency Bonus per Short or Long rest.
One In The Pocket - You use your mastery of prediction to track a target behind cover. As an Attack action, make a single burst attack against a chosen target, ignoring their cover bonus to Evasion. On a successful hit, the target is marked, has its Armor Grade reduced by 1 for the rest of combat, and all attacks made by allies until the end of your next turn ignore the cover bonus for that target. Once you have used this maneuver, you may not use it again until you finish a Short or Long rest.
Properties
Armor Piercing II
Special Properties
Marksman Conversion Kit - On completion of a Short or Long Rest, you may change the BR-X-20 to a Marksman configuration, extending the effective range by half, adding a +5 bonus to hit, and increasing the AP rating to AP III, at the cost of the burst fire mode. Changing it back requires the same time duration. The improved muzzle velocity adds your Proficiency Bonus to the damage rolls.
Loading: Uses a Bonus Action to speed load (involves dropping the magazine and its stored ammunition to pick up later), otherwise requires an Action to reload.
Jamming: On a critical failure, roll a 1D12, if it lands on a 3 or less, the weapon is jammed and requires a bonus action (D&D5e) or an action point (PF2E) to clear the jam
Handling: 2-handed
After the Cataclysm, Arma di Isotta developed an ambidextrous, select-fire battle rifle with a gas operated, rotating bolt design, which also functions as a DMR. It uses a polymer frame. It fires full size rifle cartridges and is extremely lightweight for what it is. It also comes with an integrated angled foregrip in front of the magwell to accommodate a more comfortable shooting style for some users. It was built for longer engagement ranges up to 800 meters. There are maybe 20 extant examples of this limited production weapon.
| Type |
Damage |
Damage |
Range |
| Martial Ranged |
5d12 (Burst), 2d12 (Controlled Burst), 1d12 (Single Shot) |
Piercing |
450/900 |
Weight: 7lbs