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Scrapshot Pocket Shotgun in Dungeons & Dragons 5e

Dustriders

Scrapshot Pocket Shotgun

Firearm

Varies

Mastery Archetype: Handgun or Shotgun   Mods
  • N/A
  •   Magazine Size: 1 (every 3d4 counts as one shot)   Cartridge: Shotgun Shell   Special Maneuvers
  • Pocket Shotty - You may draw two copies of this weapon from their holsters and fire them both as a Bonus Action. Once you have used this maneuver, you may not use it again until you finish a Short or Long rest.
  • Properties
  • Concealable - This weapon, while holstered, cannot be detected visually, even by the trained eye.
  • Light
  • Spread Shot - Shotshell and other save munition types require a Dexterity save. The shotgun DC is equal to 8 + your Proficiency Bonus + your Dexterity Modifier.
  •   Special Properties
  • CQC - No disadvantage in melee range.
  • Heavy Rounds
  • Point Blank - Within 5 feet of the user, targets have disadvantage on Dexterity saving throws against the shotgun's effects but become the only target affected. Shotshell gains AP I properties when firing at point blank.
  •   Ammo Types: Shotshell (15 ft. line, spread)   Loading: Once used, this weapon is discarded.   Jamming: This weapon does not jam   Handling: 1-handed (Sawn-Off)

    A nasty little holdout zip gun which is deadly at point blank range, this pocket shotgun is comprised of little more than a grip, striking pin, trigger, shotgun shell, and a tube. Very often, it'll be concealed in some random pocket inside a coat or holstered in some discarded beer case. Because of its shoddy makeshift assembly, it comes apart after one use. They can be built around any shotgun cartridge and do not require a schematic to make.

    Type Damage Damage Range
    Simple Ranged 3d4 Piercing 15x5 ft. line


    Weight: 1lb


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