Prerequisites: Spellcasting or Sorcery Class Feature
When you cast a spell that deals bludgeoning or thunder damage, you can force one target of the spell to make a Strength saving throw, falling prone on a failure. To do so, you must expend a spell slot of one level higher than normal. Large or larger creatures have advantage on their Strength saving throw. If you are a sorcerer, you can spend 1 additional sorcery point to cause a spell to be a concussive spell.
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