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Polar Clan

Overview:
The people of the water clan who live at the Great Glacier follow strict tradition in their lives. The ways and customs of the clan come before everything else. Of all the nations, gender roles are more likely to be enforced on the Great Glacier, with men being hunters, gatherers, fishermen, and warriors, and women typically becoming homemakers and healers. In recent times, a rift of sorts has begun to form among the water clan, with younger members engaging in more revelry and fun, forgetting the proud traditions and spiritual customs of their forebears. But a member of the water clan is always recognized as kin by another, except in very extreme cases. The people of the Great Glacier must be able to rely on each other above all else, due to the extremity of the environment in which they live.
Skill Proficiencies: Athletics, Survival
Tool Proficiencies: Leatherworker's tools, vehicles (water)
Equipment:
A hunting trap, a grappling hook, 50 feet of hempen rope, a trophy from your most memorable hunt (such as a fang or claw), a set of winter's clothes, and a belt pouch containing 10 GP
Features:

Survivor

Being from a violently cold and harsh environment, others look to you for strength in times of crisis. You can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth. You can find food and water for yourself and five other people each day even in the most extreme of environments.
Suggested Characteristics: Those water clan members who live at the poles take pride in their ability to live in the most extreme environments in the world. They are a proud people, but with a strong sense of community and family that binds them together.
Personality Trait:
Personality D8 1d8
1 My ability to survive at the poles makes me stronger than others
2 I put on a brave face when confronted with danger
3 I often get lost in my own thoughts and contemplation, becoming oblivious of my surrounding
4 I believe that anything worth doing is worth doing right
5 I like to talk at length about surviving in the frozen wilderness
6 I judge people by their actions, not their words
7 If someone is in trouble, I'm always ready to lend help
8 I'm confident in my own abilities, and do what I can to instill confidence to others
Ideal:
Ideals D6 1d6
1 Community:The clan and its welfare is my highest priority. (Lawful)
2 Family:Anyone I consider family, through blood or through friendship, is a member of the clan. (Good)
3 Honor:The water clan is the most noble of peoples, and our traditions are important to uphold. (Neutral)
4 Might:We are the most powerful nation in the world, and everyone should know it. (Evil)
5 Independence: The traditions of the water clan aren't more important than personal freedom. (Chaotic)
6 Destiny:There must be more than this provincial life. (Any)
Bond:
Bonds D6 1d6
1 I've lived off the land, I respect the land, and I will protect the land
2 A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter
3 I wish my childhood sweetheart had come with me to pursue my destiny
4 A monster killed a family member, so now I will take revenge on any threatening beast
5 I idolize a hero of the old tales and measure my deeds against theirs
6 I would do anything for the members of the water clan
Flaw:
Flaws D6 1d6
1 I don't much care for nobility, sometimes making people above my station angry
2 I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble
3 I would hurl myself into danger to protect others, even when they wouldn't do the same for me
4 I am too beholden to my customs
5 I'm convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure
6 I would kill to acquire a noble title

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