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Sea-skimming pirate monk in Dungeons & Dragons 5e

Sea-skimming pirate monk

Skill Proficiencies: Acrobatics, Athletics, Insight, Perception
Tool Proficiencies: Cartographer's Tools, Navigator's Tools, Vehicles (Water)
Lifestyle: Poor
Languages: Aarakocra, Auran, Common
Equipment:
Dart (x10 Spear, Rations (x1 Rope, Hempen (50 feet Rope, Silk (50 feet)
Features:
Unarmored Defense: While not wearing armor and not using a shield, your AC equals 10 + DEX modifier + WIS modifier Martial Arts: While you are unarmed or wielding only monk weapons and you aren’t wearing armor or wielding a shield, you can use DEX instead of STR for the attack and damage rolls, you can roll your Martial Arts damage die in place of the normal damage, and when you use the Attack action on your turn, you can make one unarmed strike as a bonus action.
Suggested Characteristics: Feature: Bad Reputation No matter where you go, people are afraid of you due to your reputation. When you are in a civilized settlement, you can get away with minor criminal offenses, such as refusing to pay for food at a tavern or breaking down doors at a local shop, since most people will not report your activity to the authorities.
Personality Trait:
I work hard so that I can play hard when the work is done.To me, a tavern brawl is a nice way to get to know a new city.
Ideal:
Fairness. We all do the work, so we all share in the rewards. (Lawful)
Bond:
Ruthless pirates murdered my captain and crewmates, plundered our ship, and left me to die. Vengeance will be mine.
Flaw:
Once I start drinking, it’s hard for me to stop.


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