The group is off on another adventure, with one or more unwanted companions.
4 characters
Session 29: The long walk down the hall
Concluded
As the group works their way through monster after monster, what will they find at the end of the hall?
4 characters
Session 28: Now What?
Concluded
The battles are over and won. The island begins to rebuild and tough choices await. But in the meantime, making their new home safe takes priority.
4 characters
Session 27: Reckoning
Concluded
The final battle between Damian and his forces and the students.
4 characters
Session 26: Damian's Fury
Concluded
4 characters
Session 25: Save the Children
Concluded
4 characters
Session 24: Rock Monster(s)?
Concluded
The party returns to fulfil their commitment to the Myconid sovereign and defeat the rock monster. But what do you mean there's more than one?
4 characters
Session 23: Difficult Decisions
Concluded
The students become aware of the terrible fate awaiting one of their companions. Difficult decisions are made that will change the fate of the students, their allies in Froúrio and perhaps all of Zihæt.
4 characters
Session 22: Decisions
Concluded
The group coordinates with the citizens of Froúrio to begin the ritual. Meanwhile, the unlikely students seek out future steeds, and pick up a few tricks along the way.
4 characters
Session 21: Endgame
Concluded
Where the group confronts Smaragda and Phlios.
4 characters
Session 20: Eleusis
Concluded
Eleusis is a refuge. What happens when it's invaded?
4 characters
Session 19: Down The River
Concluded
4 characters
Session 18: Posession
Concluded
4 characters
Session 17: A Sad Story
Concluded
4 characters
Session 16: Caverns of Riches
Concluded
Where does the shrine lead them?
4 characters
Session 15: Following the Oracle
Concluded
Following Dorothea's prophetic direction, the group heads to the mythical stronghold of Eleusis
4 characters
Session 14: Restoring Order
Concluded
The risen dead have been put to rest for good. The refugees are tired and scared. The students are exhausted, and have begun the task of cleaning out the city when a Norjord ship arrives on the horizon.
4 characters
Session 13: OMG Zombies!
Concluded
A kidnapping, an assassination attempt, foreign invasion, dragons, giants, a slave revolt and now Zombies?! It must be 2020, errr… 4706.
4 characters
Session 12: Froúrio Destroyed
Concluded
Destruction beyond anything the party has experienced in the island league.
4 characters
Session 11: Chaos in Froúrio
Concluded
4 characters
Session 10: Not All is as it Seems
Concluded
After the failed attacks, preparing for what happens next.
4 characters
Session 9: Fallout
Concluded
Discussing Ianthe's future, a surprise attack.
4 characters
Session 8: The Hero
Concluded
Word of the group's accomplishments spread.
4 characters
Session 7: Face the Music
Concluded
The players return Ianthe and Kallisto to Astériapólis to share the outcome of their mission.
4 characters
Session 6: The Return
Concluded
The party escapes the dragon's maw, and has to decide where to go and how to handle what they've learned.
4 characters
Session 5: Escape the Dragon's Maw
Concluded
The party has captured the Norjord longship and now faces difficult decisions as they and the Xifia are caught in the Dragon's Maw at the conjunction of the three moons of Zihæt.
4 characters
Session 4: The Chase
Concluded
The party begins the pursuit of Phlios's captor.
4 characters
Session 3: Aftermath
Concluded
The aftermath of the incident in the cave.
4 characters
Session 2: The Rescue (Part 2)
Concluded
The party continues to clear out the cave system, only to find an unexpected surprise.
4 characters
Session 1: The Rescue (Part 1)
Concluded
The students are called upon for a bit of extra-curricular activity.