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Goblin Legionnaire

Medium Goblin, Professional Soldier, Neutral Evil

Armor Class 17 (Refined Skrap Plate + Shield)
Hit Points 75 10d8+30
Speed: 25 ft

STR

14
( +2 )

DEX

10
( +0 )

CON

16
( +3 )

INT

12
( +1 )

WIS

11
( +0 )

CHA

10
( +0 )

Saving Throws Strength (+5) Constitution (+5)
Skills According to Overall Abilities
Strength
Athletics (+5)
Form (+5)
Dexterity
Stealth (+3)
Constitution
Fortitude (+6)
Hardiness (+6)
Intelligence
Nature (+4)
Condition Immunities Charmed, Frightened
Senses Redvision
Languages Common, Goblin, Orcish
Challenge Rating 5
Proficiency Bonus +3

Description

In the company of Knoxrack himself, his legionnaires were said to have catapulted Geldbrau into the chaos that befell it into the second half of the twenty-first century. Their sharp ears and cunning senses enabled them to prevent word of their plans spreading throughout the Southern citadel. With sword and shield, they led the frontlines with their warlord against the Dwarf garrison, encapsulating them to their doom, the sharpened edge of a Goblin's blade. They call them the "Tyrsbani", a reference to it as the bane of the Dwarfen people, its forged shape allowing no mercy against them.   Through the training said to have been used by Znarc himself, their very own ancestor-deity, Knoxrack's Legion has learned how to win in one-on-one combat in nearly every situation. Acting also as his bodyguards, the Legion are some of the largest Goblins seen to date, outside of Hobgoblin appearances or indications. These Goblins also operate as independent soldiers, providing their own self-sufficient capabilities.   Knoxrack's Legionnaires are Level VI Irithi.   Gear: Tyrsbani (Longsword), Refined Skrap Plate (Half Plate), Znarcisheld (Shield), 20 GP.

Suggested Environments

In his Legion, Knoxrack has put it forward for those of his newly trained kin to be tested by those he had worked with. This means that Legionnaires could practically be anywhere, but usually they are few and far between. Nonetheless, there may be aspiring Legionnaires in their company, and that typically presents a strong threat to those seeking to stop the interests of the Goblin tribes or clans. One can commonly find them in areas around military bases or camps set up by Goblin forces.


Unique Traits.
Regimented. Legionnaires deal extra damage against their targets if they are within five feet of their allies. Their allies must not be incapacitated or prone. Legionnaires deal an extra of 10 slashing damage.

Actions

Multiattack. A Legionnaire can make two attacks with their longsword.

Tyrsbani (Longsword). +5 to hit, single target. Versatile. 5 ft. range, 11 2d8+2 Slashing damage.


Created by

IrishCatholic14.

Statblock Type

NPC Sheet

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