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Altisir

Medium Goblin, Veteran Soldier, Lawful Evil

Armor Class 18 (Chainmail + Shield)
Hit Points 90 12d8+36
Speed: 25 ft

STR

16
( +3 )

DEX

10
( +0 )

CON

16
( +3 )

INT

13
( +1 )

WIS

12
( +1 )

CHA

8
( -1 )

Saving Throws Strength (+6) Constitution (+6)
Skills According to Overall Abilities
Strength
Constitution
Intelligence
Wisdom
Senses Redvision
Languages Common, Goblin, Dwarfish
Challenge Rating 7
Proficiency Bonus +3

Description

The Altisir are the Goblin's answer to the problems of experienced soldiers in their military. Of those available to them, they are few and far between, yet in the largest culminations of the camps that have been built, organized sections of the armies historically build into these military ranks. Altisir roughly translates to "Old Ones", those of the military that have lived long enough to be considered veterans. They are highly prized and sought after, as their skills are refined alongside their martial prowess in combat. To the Goblin Lords and commanders, the morale raises dramatically in their presence just the same.   In the possession of the Altisir, the Pinkraznar is their weapon of choice. It showcases the increasingly precise and sharp perfections of the Goblin forgeries that have, for the most part, been taken from other races. They are some of the best swords out there from their kin, and the veterans who wield them show how truly dangerous they can be in ritual combat.   The Altisir are Level VI Irithi.   Gear: Pinkraznar (Longsword), Chainmail, Znarcisheld, Goblinoid Dagger, 10 GP.   Longsword Mastery, Sap. If target is hit, the target has disadvantage on their next attack until the attacker's next turn.


Seasoned Warriors.
Once per three turns, Altisir can make a choice to enhance their offensive, adding 7 extra damage to their rolls if they succeed in an attack.
Descriptively, the successful attack presses further into their target, physically incurring more impact towards their opponents. This effect lasts for the remainder of their turn. Upon the next turn, the cycle begins.
This decision must be made before they strike only.

Actions

Multiattack. Altisir can make two attacks with the Pinkraznar, their longsword.

Pinkraznar (Longsword). +6 to hit, single target. 5 ft. range, 14 2d10+3 Slashing damage.


Created by

IrishCatholic14.

Statblock Type

NPC Sheet

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