WONDROUS ITEM VARIES WONDROUS ITEM (RELIC) REQUIRES ATTUNEMENT
A STRAND OF CARVED PREDATOR FANGS STRUNG ON SINEW THAT NEVER ROTS. WHILE WORN AND ATTUNED THE NECKLACE EVOLVES THROUGH DORMANT → AWAKENED → EXALTED STATES AT THE DM’S DISCRETION.
WEIGHT: 1 LB.
RARITY: UNCOMMON → RARE → VERY RARE (LEGENDARY IN MYTHIC CAMPAIGNS)
DORMANT STATE
RARITY: UNCOMMON
REQUIRES ATTUNEMENT
PREDATOR’S BEARING
YOU HAVE ADVANTAGE ON CHARISMA (INTIMIDATION) CHECKS MADE AGAINST BEASTS AND MONSTROSITIES.
MIRE GRAPPLER
WHEN YOU MAKE A STRENGTH (ATHLETICS) CHECK TO GRAPPLE A CREATURE YOU GAIN A BONUS EQUAL TO YOUR PROFICIENCY BONUS.
SCENT OF DOMINANCE
BEASTS HAVE DISADVANTAGE ON WISDOM (PERCEPTION) CHECKS THAT RELY ON SMELL TO DETECT YOU.
AWAKENED STATE
RARITY: RARE
REQUIRES ATTUNEMENT
THE NECKLACE GAINS THE FOLLOWING PROPERTIES:
APEX PRESSURE
WHEN YOU SUCCESSFULLY GRAPPLE A CREATURE IT HAS DISADVANTAGE ON THE FIRST ABILITY CHECK IT MAKES TO ESCAPE THAT GRAPPLE.
PREDATOR’S RESILIENCE
WHEN YOU SUCCEED ON A SAVING THROW AGAINST THE FRIGHTENED OR POISONED CONDITION YOU GAIN TEMPORARY HIT POINTS EQUAL TO YOUR PROFICIENCY BONUS.
RELENTLESS HUNTER
ONCE PER TURN WHEN YOU HIT A LARGE OR LARGER CREATURE WITH A MELEE ATTACK YOU DEAL EXTRA DAMAGE EQUAL TO YOUR PROFICIENCY BONUS.
EXALTED STATE
RARITY: VERY RARE (LEGENDARY IN HIGH-POWER CAMPAIGNS)
REQUIRES ATTUNEMENT (MUST HAVE SLAIN A LARGE OR LARGER CREATURE OF CR APPROPRIATE TO YOUR LEVEL WHILE WEARING THE NECKLACE; DM DISCRETION)
THE NECKLACE GAINS THE FOLLOWING PROPERTIES:
TYRANT’S CLAIM (1/LONG REST)
AS A BONUS ACTION YOU MARK A 10-FOOT-RADIUS AREA YOU CAN SEE WITHIN 30 FEET. THE AREA LASTS FOR 1 MINUTE.
WHILE INSIDE THE AREA:
• YOUR WALKING SPEED INCREASES BY 10 FEET.
• CREATURES YOU ARE GRAPPLING HAVE DISADVANTAGE ON ATTACK ROLLS AGAINST YOU.
• ONCE PER TURN WHEN YOU HIT A CREATURE IN THE AREA WITH A MELEE ATTACK YOU CAN DEAL EXTRA DAMAGE EQUAL TO TWICE YOUR PROFICIENCY BONUS.
APEX WILL
YOU HAVE ADVANTAGE ON SAVING THROWS AGAINST BEING FRIGHTENED.
PREDATOR’S DEFIANCE
WHEN YOU ARE REDUCED TO 0 HIT POINTS BUT NOT KILLED OUTRIGHT YOU CAN DROP TO 1 HIT POINT INSTEAD.
ONCE YOU USE THIS FEATURE YOU CAN’T USE IT AGAIN UNTIL YOU FINISH A LONG REST.
Creature that has slain or survived an apex beast (DM discretion)
Requires Attunement