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Laws of Dunamis in Dungeons & Dragons 5e

Laws of Dunamis

Wizard (School of Dunamancy) (Level 6)

Beginning at 6th level, you have learned how to bend space and entropy to a minor degree with each spell you cast. When you affect a creature with a spell, you may add one of the following effects.

Chains of Dunamis

Each creature the spell affects has its speed reduced by 5 ft. for the duration of the spell (minimum of 1 round). This cannot drop a creature’s speed below 5ft.

Dunamantic Force

Each creature the spell affects takes an amount of force damage equal to your Intelligence modifier.

Entropic Flux

Each creature the spell affects has a d4 subtracted from the next attack roll or saving throw it makes.

Gravity Well

Each creature the spell affects is pushed 15 ft. in a direction of your choice.
 


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