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Blood Bank, Giant Mosquito in Dungeons & Dragons 5e

Blood Bank, Giant Mosquito CR: NA

Small beast, any
Armor Class: 9 + intelligence modifier of master
Hit Points: 1
Speed: 10 ft , fly: 60 ft

STR

4 -3

DEX

18 +4

CON

14 +2

INT

4 -3

WIS

10 +0

CHA

1 -5

Skills: +3 perception
Senses: Passive perception 13
Languages: Understands language of its master but can't speak
Challenge Rating: NA

Fly by. don't provoke opportunity attacks
Sanguine link: gains temporary hit points for each piercing or slashing damage done by the witchdoctor within flying distance   Blur; creatures have disadvantage on attack throws against them.   Evasion. If the Mosquito is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.  

Actions

Blood Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.

The buzzing insect hovers in the air waiting for its chance to suck up the red that covers battle field.

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