The final battle between Damian and his forces and the students.
The party returns to fulfil their commitment to the Myconid sovereign and defeat the rock monster. But what do you mean there's more than one?
The students become aware of the terrible fate awaiting one of their companions. Difficult decisions are made that will change the fate of the students, their allies in Froúrio and perhaps all of Zihæt.
The group coordinates with the citizens of Froúrio to begin the ritual. Meanwhile, the unlikely students seek out future steeds, and pick up a few tricks along the way.
Eleusis is a refuge. What happens when it's invaded?
Following Dorothea's prophetic direction, the group heads to the mythical stronghold of Eleusis
The risen dead have been put to rest for good. The refugees are tired and scared. The students are exhausted, and have begun the task of cleaning out the city when a Norjord ship arrives on the horizon.
A kidnapping, an assassination attempt, foreign invasion, dragons, giants, a slave revolt and now Zombies?! It must be 2020, errr… 4706.
Destruction beyond anything the party has experienced in the island league.
After the failed attacks, preparing for what happens next.
The players return Ianthe and Kallisto to Astériapólis to share the outcome of their mission.
The party escapes the dragon's maw, and has to decide where to go and how to handle what they've learned.
The party has captured the Norjord longship and now faces difficult decisions as they and the Xifia are caught in the Dragon's Maw at the conjunction of the three moons of Zihæt.
The party continues to clear out the cave system, only to find an unexpected surprise.
The students are called upon for a bit of extra-curricular activity.