Fryth Character in Akadimía | World Anvil

Fryth

Hatched from an egg retreived by Vulcan Kendall in Eleusis, he is a small silvery-grey dragon. An underappreciated (in his mind) comedian and insatiably curious, he is always fascinated by his new friends most recent inventions.

Physical Description

General Physical Condition

A steel dragons has an almost feline body with a comparably slight build with a long, narrow head.

Body Features

Sword-like frills grow like horns from its head, neck, and elbows, and its tail is tipped with a large hook-like blade. His wings are feathered, rather than leathery, and each feather resembles a sharp dagger. Its scales resemble small shields, and even from a young age, it shines like polished steel.

Special abilities

Damage Immunities poison   Condition immunities poisoned   Senses blindsight 10 ft., darkvision 60 ft., passive perception 14   Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) piercing damage.   Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 20-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 27 (6d8) poison damage on a failed save, or half as much damage on a successful one.

Specialized Equipment

Armor Class 17   Hit Points 60 (10d8 + 20)   Ability Scores Str 16 (+3), Dex 11 (+0), Con 14 (+2), Int 11 (+0), Wis 11 (+0), Cha 12 (+1)   Saving Throws Dex +2, Con +4, Wis +2, Cha +3   Skills Perception +4, Stealth +2   Speed 35 ft., fly 70 ft.

Mental characteristics

Mental Trauma

He loves to be the center of attention, and has a fear of prolonged isolation.

Personality Characteristics

Motivation

Curiosity.

Personality Quirks

He can often speak as if he is a humanoid, and forgotten he's a dragon.

Social

Social Aptitude

Sociable, Clever, and Curious. He is intelligent with common characteristics of intellectual persons such as wizards, librarians, historians, or other scholars and sages, or even occasionally nobles.   Easily bored. That insatiable curiousity can lead to rapid boredom. This can in turn lead to annoying others with their bids for attention, or trying something unwise just to see what would happen.

Mannerisms

Freedom within the Law. He can't tolerate authority of any kind. He won't be told what to do in any scenario, regardless of their guise or place in society, unless ignoring such orders would somehow reveal the dragon's true nature. They are otherwise adamant supporters of the law, as long as that law maintains order flexibly and follows the dragon's personal understanding of how the law should work, such that the dragon can advance its own agenda.

Hobbies & Pets

Investor and Enterpriser. Often willing to see the possibilities in the weirdest and most unlikely of things. Has a tendency to invest or back a number of these, and some pay off.

Speech

Perfectly happy to speak only using puns and dad-jokes.
Alignment
Lawful
Species
Date of Birth
21 - 2 - 4706
Year of Birth
4706 0 Years old
Children
Gender
Male
Known Languages
He speaks and understands Drákonic.
Character Prototype
The Pungeon Master. Sokka from Avatar: The Last Airbender

Character Portrait image: Steel Dragon by

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