Akadimía Season 2 Content in Akadimía | World Anvil

Akadimía Season 2 Content

Content Roadmap

The current approach to developing content for Zihæt is that needed to support roleplay and the current story season.  

The Story So Far

In Season 1 of the Akadimía Campaign we covered the background on the religion and leadership for the Holy Empire of Humanité, as well as deep dives into the culture, organizations and areas within the Drákon League, with a focus on Astériapólis.  

Season 2 Storyline

In Season 2 the unwilling students will come to understand the history of the The Great War, the existance of the Dragonlords, discovering the history of Froúrio, the struggle against the encroaching powers of Drákon League and the efforts to simultaneously save the residents of Froúrio nisí and rebuild the city-state of Froúrio in a new image.   This will require the development of Eleusis and its residents, the Dragons and the Persopoulos, more detail on the Drákon League city-states and their various families, as well as new NPCs such as the new citizens of Froúrio, and additional locations needed by the storyline.  

Akadimía Season 2 Planned Content

Planned

Authored

Authored

 

Akadimía Season 2 Scenes and Encounters

Planned

Authored

Edited

 

Akadimía Season 2 Color Content

Planned

Authored

Althea Aeraspoúlou
Character | Jan 9, 2021

The former Lead Instructor Instructor of Theory of Magics.

Circe Petrópoulos
Character | Jan 9, 2021

The former natural philosophy lead instructor of the Drákos Akadmía.

Constitution of Astériapólis
Document | Dec 30, 2020

The constitution of Astériapólis is the prototype for the constitutions of every major city-state in the Drákon League.

Eucleides Sidéris
Character | Jan 9, 2021

The former mathematics, architecture and engineering lead instructor of the Drákos Akadmía.

Greater Wight
Species | Dec 20, 2020
Hermon Kynigós
Character | Jan 9, 2021

The former law and society lead instructor of the Drákos Akadmía.

Hippokratides Angelos
Character | Jan 9, 2021

The former physiology and medicine lead instructor of the Drákos Akadmía.

Lich
Species | Dec 20, 2020

Liches are the remains of great users of primal magic who embrace undeath.

Lost Palace, Grand Entrance
Building / Landmark | Dec 12, 2020
Lost Palace, Room I, Entry Chamber
Building / Landmark | Dec 12, 2020
Lost Palace, Room II, Guard Room 1
Building / Landmark | Dec 12, 2020
Lost Palace, Room III, Guard Room 2
Building / Landmark | Dec 12, 2020
Lost Palace, Room IV, Abandoned Shrine
Building / Landmark | Dec 12, 2020
Lost Palace, Room V, Waiting Chamber
Building / Landmark | Dec 12, 2020
Lost Palace, Room VI, Audience Chamber
Building / Landmark | Dec 12, 2020
Lost Palace, Room VII, Treasure Chamber
Building / Landmark | Dec 12, 2020
Lost Palace, Room VIII, Prison Trap
Building / Landmark | Dec 12, 2020
Lycanthropy
Condition | Jan 9, 2021

Lycanthropy is a condition where individuals undergo a transformation, often unwilling, into a dangerous beast.

Nausicaa Mégalou
Character | Jan 9, 2021

The former leadership and martial studies lead instructor of the Drákos Akadmía.

Oath of the Dragonlord
Tradition / Ritual | Nov 14, 2020

The Oath of the Dragonlord is the sacred rite that bonds a mortal and a dragon together.

Poisoned Mind
Condition | Jan 9, 2021

"Poisoned Mind" is a description of a set of conditions found in victims of Hobgoblin Iron Shadows.

Undeath
Condition | Jan 9, 2021

Undeath is a state of being where the individual is no longer biologically "alive", but remains animated and possesses a limited or full set of cognitive capabilities.

Edited

 

Akadimía Season 2 Episodic Fiction

Planned

Authored

Edited

Season 2 Goals

Objectives

  • Preparations. Develop the Akadimía Season 2, Froúrio Reborn storyline. Establish the key locations, ethnicities, NPCs, artifacts and other supporting story elements.
  • Scenes and Encounters. Develop the scenes and encounters identified in the storyline; stage & link encounter/scenes to storyline.
  • Flush out color. Complete additional color items as necessary to support players choices.
  • Episode logs. Capture the final session logs as episodic fiction; archive encounters/scenes.
 

Key Results (prior to season)

  • Word Count. 20,000 unedited words by the start of the season.
  • Article Count (preparation). 20 preparation articles by the start of the season.
  • Quality (preperation). All prep, encounter/scene articles have been edited against style guide by the start of the season.
  • Completeness (preperation). All preparation articles have been published and marked "done" (non-WIP) prior to the start of the season.

Key Results (completion of season)

  • Article Count (total). 50 total articles by the completion of the season.
  • POV & Quotes. All preparation and color articles have a pullquote (aloud) and have been edited for POV by completion of the season.
  • CTAs and Navigation. Ensure that all newly created articles have the appropriate calls to action, location in the IA and linear navigational elements by the completion of the season.
  • Quality (final). All color and episodic fiction articles have edited against style guide by the completion of the season.
  • Completeness (final). All color and episodic fiction have been completed and published by the completion of the season.
 

Stretch Results

  • Word Count. Publish at least 70,000 edited words by the completion of the season.
  • Imagery. Source non-rights encumbered imagery for at least 75% of articles created by the completion of the season.
  • Theme. All preparation and color articles have been reviewed against Themes and referenced on the theme pages by completion of the season.
  • Conversion. Set up GA conversion goals and funnels for key Season 2 CTAs by the end of the season.

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